Voltex
primary attribute
Agilityrole
DamageDealerelements
Lightning

strength
5+1.4
agility
10+2.7
intelligence
6+1.2
spirit
5+1.8Abilities
Overcharge
Applies a buff that makes Voltex's Base Attack create forked lightning effect that damages enemies in a cone.

Static
Voltex rebalances her ions, releasing a discharge that damages and knocks back nearby units.

Storm Rush
Voltex dashes toward the target position, dealing damage to enemies in the Area of Effect.

Magnetic Field
Voltex creates an electrified area immediately on channel start. While channeling, the field's core builds electric voltage. Once the channel ends, the field's core begins discharging highly electric orbs at all magnetized enemies within the area. The field will last for up to 30 seconds duration, or until the core has discharged all of its energy.

Runes
Kinetic Combat
Increases your Movespeed While Attacking by 40%

Overclock
Your other cooldowns replenish 57.6% faster while Overcharge is active.

High Voltage
While Overcharge is active, nearby enemies within 300 range are damaged by 40% of Total Attack Damage per second.

Swift Current
Increases Overcharge max targets by 1, and gain 80 Agility while Overcharge is active

Silver Charge
Increase Critical Strike Chance of Voltex's Base Attack by 3.2%. Landing a Critical Strike with a Base Attack will reduce all active cooldowns by 0.4 seconds.

Proton Switch
Casting Static applies a 200 Attack Speed buff for a short duration of 2 seconds.

Ion Shell
Casting Static Applies a 7 second shield that increases Armor and Magic Armor by 2000. Has 2 charges. Enemies who hit the shield are zapped and take 200% of Agility as damage.

Fulminating Static
Increase the Shock duration of Static by 0.2 seconds and the Base Damage of Static by 40

Winged Lightning
Increases the dashing speed of Storm Rush and Heavens Charge by 40%, and Storm Rush explosions have a 25% chance to apply Shock for 2.8 seconds

Electron Capture
After not taking damage for 3 seconds, gain 80 Health Regen and Mana Regen.

Lightning Bomb
Casting Storm Rush or Heavens Charge creates 20, 26% radius Storm Rush explosions on the ground in a circle around Voltex.

Thundershock
Increases the Effect Radius of Storm Rush and Heavens Charge by 40% and increases the Base Damage of Storm Rush and Heavens Charge by 120

Thunder Storm
The Magnetic Field core releases 43 lightning bolts within the Area of Effect of Magnetic Field that deal 40% of Base Damage. There is a 0.05 second delay between bolts, and bolts will attempt to prioritize hitting enemies within range if there are any. Enemies hit by a lightning bolt are receive Shock for 1.5 seconds.

Lightning Bolt
Voltex's Base Attack has a 25% chance to drop a lightning bolt on the target that deals bonus damage and applies Shock to the target for 0.2 seconds. Lightning bolt damage is based on 120% of the damage dealt by the attack that triggered it.

Electromagnetic
Increases the maximum projectiles of Magnetic Field by 20 and the damage of each projectile by 20.

Avatar
Casting Magnetic Field applies a buff for 12 seconds that gives Ranged Attacks and 1000 Attack Range. While the buff is active gain 700 Bonus Attack Damage.

Sub Abilities
Heavens Charge
Drop from the sky at target location. Create a Storm Rush explosion at the impact point.

Overcharge
Applies a buff that makes Voltex's Base Attack create forked lightning effect that damages enemies in a cone.
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